Studio Wildcard was founded in 2014 with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team has grown with other veteran developers for a Seattle-based development studio that includes distributed team members across multiple continents.
We're still looking for talented people to fill the following roles (apply by e-mailing your resume and / or portfolio to firstname.lastname@example.org directly):
- TECHNICAL ARTIST
- GAMEPLAY ANIMATOR
- GAMEPLAY PROGRAMMER
Required Skills: At least 4 years programming with C++, and at least 1 year programming with Unreal Engine 4 specifically. In addition to resume, we'll need to see C++ code samples, and links to demos of projects you've programmed. As a gameplay programmer, we look for people who have a really good 'design sensibility' and 'attention to detail' for polishing gameplay mechanics creatively, not just raw coding skill. We like our programmers to be creative designers as well ;)
Location: Seattle, Florida or Remote
E-mail email@example.com directly to apply!